GANBATE

LAUNCH PLAN · M0–M10

Two Synchronized Tracks. Measurable Gates.

Live player updates on play.ganbate.io advance in lockstep with M0–M10 engine milestones—verified by PSNR pixel parity, deterministic hashes, and 120 / 240 Hz frame gates.

STUDIO LAUNCH PLAN

Scaling Ganbate & Our Engine in Lockstep.

Every engine milestone upgrades the live Ganbate player experience today while building the proprietary foundation for Native Mobile and Studio Title #2.

View Complete M0–M10 Matrix →
PHASE 01 · LIVE LIVE NOW

Ganbate Browser Alpha + Engine M0–M1

Ganbate · Social Poker App

  • Ganbate social poker app live at play.ganbate.io
  • Private 2–11 Hold’em, 12-stake Cash, Blackjack & Baccarat
  • 3D ↔ 2D Pro Table toggle, 128 audio cues & EN/KO UI

Ganbate Engine · In-House Tech

  • M0 In-house renderer (Vulkan/Metal/WebGPU/WebGL 2)
  • M1 Ganbate Studio editor & 7 B/tri ABEW v4 cooking
  • Deterministic 60 Hz physics & automated scene/render CLI
PHASE 02 · ACTIVE IN PROGRESS

Friends Pilot, Shop & M2 Live Link

Ganbate · Social Poker App

  • Cross-viewport matte-gold polish & table choreography
  • 100-player load rehearsals & invited Friends Pilot
  • Coin Shop, avatar wardrobe & optional Membership

Ganbate Engine · In-House Tech

  • M2 Live Link syncing edits straight to running phones
  • Aspect-aware Look & camera profiles across devices
  • Live GPU telemetry & automated visual regression gates
PHASE 03 · NEXT UP NEXT

Story Mode, Tournaments & Full Engine Switch

Ganbate · Social Poker App

  • 100% cutover of Ganbate onto Ganbate Engine
  • Solo Story Mode & roguelike Blackjack Night Run
  • Sit & Go and Multi-Table Poker Tournaments (MTT)

Ganbate Engine · In-House Tech

  • M3 Timeline Sequencer, HUD anchors & Play-In-Editor
  • M4 120 Hz / 240 Hz automated device qualification
  • M5–M7 Terrain, animation graphs, VFX & native audio
PHASE 04 · EXPANSION HORIZON

Native Mobile Apps & Studio Title #2

Ganbate · Social Poker App

  • Native iOS (Metal) & Android (Vulkan) Ganbate apps
  • New themed poker venues, Clubs & creator nights
  • Second original studio title built on Ganbate Engine

Ganbate Engine · In-House Tech

  • M8 Native mobile shells, CJK shaping & haptics
  • M9 Open-world streaming, HLOD & semantic 3-way merge
  • M10 D3D12 & console devkit backends

Ganbate Engine Milestones (M0 – M10)

Milestone Deliverables & Acceptance Proof Status
M0 · Foundation Stylized renderer on Vulkan, Metal, WebGPU & WebGL 2; Look JSON; GLB skinning; web library mode SHIPPED
M1 · Scene & Studio Canonical JSON scenes/prefabs, schemas, undo, ABEW v4 entity cooking & Ganbate Studio interface SHIPPED
Physics (Ahead of Schedule) Deterministic 60 Hz rigid bodies, 5 joints, CCD, character controller & bit-identical state hashes SHIPPED
M2 · Live Link & Cameras Live Look, light, material & camera syncing to running browser/phone games; aspect profiles IN PROGRESS
M3 · Stages & Sequencer Timeline sequencer (cuts, clips, audio/haptics), HUD anchors, stage previews & Play-In-Editor PLANNED
M4 · Device Gates & Switch Sustained 120 Hz / 240 Hz framecheck qualification across devices & legacy renderer deletion PLANNED
M5–M7 · World, Cast & Audio Heightfield terrain & foliage, animation graphs/IK/character creator, particles & audio buses PLANNED
M8 · Native Mobile Shells iOS (Metal) & Android (Vulkan) native shells, CJK text shaping, haptics & accessibility bridges PLANNED
M9 · Open Worlds & Title #2 Second non-card movement/collision game proving full reuse; cell streaming, HLOD & job fibers PLANNED
M10 · Console Platforms Authorized D3D12 and console devkit backends behind the unified RHI HORIZON

PLAY GANBATE LIVE

Host Your Next Poker Night on Ganbate.

Instant social poker, Blackjack, and Baccarat on desktop and mobile—no download needed.

18+ · Fictional play chips only. No cash-out or real-money prizes.